
The AI is now less likely to recruit/induct characters into cults if they are in a realm without a player. The cooldown between inviting/inducting characters into Secret Cults increased to 10 years from 5. Characters accused of Apostasy (with the modifier) can no longer Induce Sympathy, Induct or Invite characters to Secret Cults. Priests, Zealous characters and Paranoid characters are now much less likely to join a secret cult. The AI is now more often unsuccessful in recruiting new members to Secret Religious Cults. When a Secret Religious Cult reveals itself, all members will join in the conversion instead of just the ones in the same realm. Paradox Interactive Development Studios have today released a new patch for Crusader Kings II, which brings it up to version 2.7.2 and adds general balance changes, AI improvements and plenty of bugfixes.
Crusader Kings II Patch Notes - Update 2.7.2 Released